Ground design

Fantasy Football Week 2 Rankings: Sleepers, Starts, Sits, Trey Lance, Darrell Henderson and more

As the NFL season has kicked off for many teams, we’re into the fantasy football goodness of Week 2. We already have a potential new RB2 in Jeff Wilson, the return of Robbie Anderson and Curtis Samuel, and Saquon Barkley and Michael Thomas looking like world beaters again. So, on to some fantastic football sleepers for Week 2, including Desperation Throws – which feature a player shaking off an Achilles injury as if nothing had happened.

Waivers | True SOS (APA – Wednesday update)
Fantasy Football 101 (starts, sits, rallies and more)
All in Football (video module)

2022 Week 2 Fantasy Football Sleepers


These are sleepers. They won’t mimic my ranking 100%. It’s upside down hunting and often involves more risk, but based on APA matches, you can “go broke” if necessary.


POSSIBLE START: Trey Lance, SF “Lance week 1 made you cringe.

But the pitch didn’t do him any favours. Lance clawed back a horrible performance with 13 out of 54 runs, which is why we’re thrilled with his upside. Russell Wilson threw for 340 yards against the Seahawks, while Javonte Williams and Melvin Gordon combined for 19-101-0 rushing.

GRAVE MARIE START: Justin Fields, CHI – Fields outplayed Lance with touchdowns, and while he wasn’t as successful with the ball, he attempted 11 rushes. The Packers’ defense looks pretty responsive this year, doing nothing to stop the ground game.


POSSIBLE START: Darrell Henderson, LAR – Cam Akers is in the doghouse and/or still recovering from the soft tissue injury, so while we have to bench him and wait, Henderson is in play as RB2. The Rams host the Falcons in a perfect game, and the Falcons defense is one of the weakest – the Saints dominated the ground game in Week 1, even allowing Mark Ingram to average 5, 5 YPC over his four races.

POSSIBLE START: Rex Burkhead, HOU – Dameon Pierce still has the highest long-term cap, but even if he pushes for more runs in Week 2, Burkhead is clearly the third-down and pass-catching option. It plays the game, as the Broncos look to bounce back at home, and they shouldn’t have so many problems scoring against the Texans (maybe not fumbling twice on the goal line?). That means it would be a Burkhead-like game anyway.

HAIL MARY DEBUT: Ken Walker, SEA – The Seahawks surprised everyone with the upset, and although Geno Smith played well, there was no help on the field aside from Rashaad Penny. While Penny put up a good 12 for 60 on the ground, Walker should carry some of the charge with the potential for goal-line work given his size and style. Hoping for a touchdown in Walker’s opener is the prayer here.


POSSIBLE START: DJ Chark, DET – Going back to the well after Chark’s rewarded sleeper debut in Week 1, and as mentioned in waivers both weeks, he’s one of Jared Goff’s top two receivers. Commanders let Christian Kirk go, and Zay Jones is having a great day, too.

POSSIBLE START: Josh Palmer, BAC – With Keenan Allen absent (presumed), Palmer starts alongside Mike Williams. Carter is more of the slot option (also covered by waivers), and Palmer has a similar advantage to Allen if he receives a similar target share. The game against the Chiefs is projecting as a high-scoring affair, which puts all starters on the line.

Hail Mary START: Sterling Shepard, NYG – Shepard – as James Robinson – shocked the world with his return and his movement on the field.

He continues to be the Giants’ only reliable receiver, especially with Kenny Golladay unable to part ways, Kadarius Toney buried on the roster and Wan’Dale Robinson injured.


POSSIBLE START: Tyler Higbee, LAR – If Van Jefferson stays on the sidelines, Higbee can continue to be the third option after Cooper Kupp and Allen Robinson. Plus, assuming the Rams offensive line is struggling — even if it’s the Falcons — Higbee can benefit from Stafford throwing faster and shorter given the lack of pocket time.

Hail Mary START: Logan Thomas, WSH – Thomas returned from injury and had the third most targets (six) for Commanders, turning it into 3 for 45. There’s nothing to get mad about, but the Lions are presenting Thomas with the advantage of repeating, if not improving, those numbers, especially with the trio of receivers who all look great throughout a game.

Have fun with the leaderboards!

Nobody asked for this one, but who said they all have to be reader requests – however, feel free to suggest your own. To celebrate the opening of my new podcast with the Mega Man 2 Dr. Wily Fortress theme, I am ranking the best Mega Man bosses of all time. No, I’m not including Mega Man X bosses, as that might be a separate category, so just the classics.

  1. Metal Man – Best gun ever…so good it kills itself late in the game…sound effect is also great with long lasting supply and multi direction throw. Plus, he’s one of the coolest. No one else comes close; Metal is the Cooper Kupp of Mega Man bosses.
  2. Shadow Man — Honestly, he’s kind of like Metal’s brother. It’s an alien ninja robot! Also, his weapon and song are the best in MM3. Plus, he’s holding a giant ass shuriken!
  3. Snake Man – If Serpentor was made into Mega Man’s boss, this is him. Fun scene, music, look, and best animal-centric boss.
  4. Knight Man – This has a special place in my heart because growing up I drew my own Mega Man drawings and always drew a knight version. Look at this boss! If more people didn’t reject MM6 as a whole, more would like it as one of the best with its shield, chain of wrecking balls.
  5. Flash Man – One of the best level themes, and his weapon stops time! You can say it’s a Top 5 weapon of all time, and the dude looks a bit like a linebacker to boot.
  6. Slash Man – Take Blanka and Wolverine, transform them into a Mega Man robot, and poof, you have a badass design with a dinosaur to battle on his stage!
  7. Skull Man – Take Wood Man, upgrade him in every way, including making him part-goth, part-Halloween, part-nightmare.
  8. Quick Man – More great music, a challenging level with lights going out and those one-hit death rays. Quick Man is one of the most dangerous robots with a cool weapon that also greatly injures Metal Man. That’s congratulations in itself.
  9. Pharoah Man – Cool design, his stage too – keeps you on your toes – cool in the animation, and his charged weapon is an orb above you that can clear baddies from the stage and carry on.
  10. Gemini Man – Level was quirky and cool with the color blocks and orbs, and it has the ability to duplicate.
  11. Splash Woman – She has a super laser trident! Yes, no sharks with frigin laser beams… it’s a trident with one. Plus, sort of the only female boss ever?
  12. Crash Man – Would rank higher – as the design is pretty cool, the Crash Bomber can smash walls for secrets, and the music is once again awesome (a theme for any MM2) – but he’s defeated so easily by a few mini tornadoes.
  13. Sword Man – Okay, MM8 is pretty bad, but this boss is pretty cool. Huge sword, can separate its body and turn into a spinning wheel of death, plus the sword fires projectiles, then once Mega Man has it, becomes a flaming sword. Yes!
  14. Elec Man – Big Theme, Big Power, Big Appearance. If MM1 didn’t have so many exploits to beat their bosses, Elec(tric) Man would be the Top 5.
  15. Fire Man – There were a few fire/flame related bosses, but Fire Man is the original. He’s one of the easiest to beat, but his weapon for Mega Man turns into a fireball thrown and four that circle around him for protection. Again he gets points for being an OG

Week 2 fantasy football projections

🚨 HEADS UP 🚨 These may differ from my rankings, and my ranks are the order i would start players in apart from additional context, such as “Need a higher edge, even if it’s risky”. Also, based on 4-point TD for QB, 6-point rest and half PPR

***These are NOT updated Sunday morning, FYI***

Week 2 Screenings Download – Saturday Update

Fantasy Football Week 2 Ranking


  • Only Half PPR since FantasyPros automatic calculation of No and Full-PPR rankings can be disabled. But, there is so little difference between No and Half and Full and Half that you don’t have to worry.
  • ECR = Expert Consensus Ranking. Don’t focus too much on it, as not all experts update consistently/constantly.
  • Updated regularly, so check back until queues lock.

Photo credit: Maria Lysaker – USA TODAY Sports